'The Amazing Race' recap: Go Out and Get It Done
However, Jeremy and Sandy end up at a furniture store called "The Dump" and are totally flummoxed, which allows Team Control to steal the lead. At the home of the Gone with the Wind author, a Roadblock requires racers to type out a clue on an old-fashioned Remington typewriter with out a "1" key, and watching thirtysomethings try to operate a manual typewriter proves surprisingly amusing. Ernie manages not to lose the lead, but all they know about their next destination is the numbers 44, 715, and 74. Somehow that's supposed to lead them to the ballpark. After using Google at a hotel, Ernie and Cindy are en route to Turner Field just as Amani and Marcus are leaving the flight simulator at last.
At the ballpark, one racer has to climb a giant map and rappel along it, looping an actual Amazing Red Line in the form of a red rope through carabiners attached to each (unlabeled) country that they've been to on the race. Cindy does brilliantly, so they're still in first place as they head to the Finish Line at the Swan House. But their cabdriver seems to be having trouble figuring out how his GPS works. They'll be hearing the word "recalculating" in their nightmares for a long time to come.