Fox Is 'Sims' City
Real game about virtual people becomes a movie starring real people
Brian Lynch has been recruited to write the film.
The "Sims" computer games have brought in $1.6 billion for Electronic Arts, according to Variety, moving more than 85 million units worldwide.
"The Sims" premiered in 2000, allowing users to manipulate the human residents of a suburban household outside of SimCity. The game has spawned a sequel and many expansion packs, all allowing computer users the chance to make the lives of their characters almost like real people.
The feature film version of "The Sims" will be live action and possibly "Truman Show"-esque.
"'The Sims' has done an interactive version of an old story, which is what it's like to have infinite power and how do you deal with it," Rod Humble, head of SIMS Studio, tells Variety. "Given that that's an old story, you can imagine how easily that would translate to traditional storytelling."
We can't.
No directors or actors are yet attached to the project.
Lynch wrote and directed the mostly unreleased "Big Helium Dog," which was executive produced by Kevin Smith.
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